"This talk is a little bit insane," confided Peter Molyneux, the head of the European games division of Microsoft, as he prepared to demo a game called "Milo" at the TED Global conference in Oxford on Tuesday.
He asked audience members to cross their fingers as they waited to see if the live demo would work.
"Milo" is a story-telling game about a little boy who's unhappy because his family has moved from London to New England and his parents are too busy to listen to what's on his mind. Molyneux said his goal with the game, which is still under development, is to recreate the feeling he had as a 4-year-old child when his father told him a story about a robot.
The idea, he said, is to create a real, living boy in a computer.